Honkai Star Rail Aventurine Kit, Materials, Traces and Leaks

Aventurine Kit leaks, Eidolons and everything we know so far about this 5-star Preservation character of HSR.

4 min read
Honkai Star Rail Aventurine Kit, Materials, Traces and Leaks

Aventurine is a 5-star imaginary character that will make his debut in the second half of Honkai Star Rail version 2.1. Previously, we shared information about Acheron Kit; she will debut in the first half. Now, you will know about all the leaks related to Aventurine, including Kit, Eidolons, and Required Materials.

Here are the basic information of Aventurine:

Aventurine Details


Character Name Aventurine
Rarity 5-stars
Element Imaginary
Path Preservation
Factions Interastral Peace Corporation, Strategic Investment, Department, Ten Stonehearts, Sigonia-IV
Gender Male
EN Voice Actor Camden Sutkowski

Aventurine Abilities

Basic ATK (Straight Bet) Lv. 9: Deals Imaginary DMG equal to 130% of Aventurine’s DEF to a single enemy.

Skill (Cornerstone Deluxe) Lv.15: Provides a Fortified Wager shield that blocks DMG equal to 31.5% of Aventurine’s DEF plus 461 to all allies for 3 turn(s). When gaining Fortified Wager repeatedly, the Shield effect can stack up to 68% of Aventurine’s current DEF plus 923.

Ultimate (Roulette Shark) Lv. 15: Randomly gains 1 to 7 points of Blind Bet and inflicts Unnerved on a single enemy, lasting for 3 turn(s). Deals Imaginary DMG equal to 324% of Aventurine’s DEF to the target enemy. When an ally attacks an Unnerved enemy, the CRIT DMG dealt increases by 18%.

Talent (Sights Aimed Right) Lv 15: Effect RES increases by 62.5% on a single target with Fortified Wager. When a single target with Fortified Wager is attacked, Aventurine gains 1 point of Blind Bet. When Aventurine has Fortified Wager, he can resist Crowd Control debuffs 1 time every 2 turn(s) and additionally gains 1 point(s) of Blind Bet after being attacked. Upon reaching 7 points of Blind Bet, Aventurine consumes 7 points to launch a 7-hit follow-up attack with each hit dealing Imaginary DMG equal to 31% of Aventurine’s DEF to a random enemy. Blind Bet is capped at 10 points.

Technique (The Red or the Black) Lv 1: After using the Technique, 1 of the following effects will be granted, and only the latest effect will be kept:

  • There is a chance for DEF to increase by 36%.
  • There is a high chance for DEF to increase by 24%.
  • There is a small chance for DEF to increase by 60%.
  • After entering the next battle, Aventurine increases DEF by the corresponding amount, lasting for 2 turn(s).

Aventurine Traces

1. Bingo!

Aventurine accumulates 1 Blind Bet after an ally with Fortified Wager launches a follow-up attack. This effect can be triggered a maximum of 1 time(s). This effect’s trigger count is reset at the start of Aventurine’s turn. After Aventurine launches a follow-up attack from his Talent, provides Fortified Wager to all allies and blocks DMG equal to 7% of Aventurine’s DEF + 96 DMG, and additionally provides Fortified Wager that can block DMG equal to 7% of Aventurine’s DEF + 96 DMG to the ally with the lowest current Shield effect, lasting for 3 turns.

2. Hot Hand

At the start of the battle, provide a Fortified Wager Shield to the entire team. The Shield effect equals to 100% as that provided by the Skill, lasting for 3 turn(s).

3. Leverage

If Aventurine’s DEF is higher than 1600, then his own CRIT Rate increases by 2% for every 100 DEF exceeding that value, up to an increase of 40%.

Aventurine Eidolons HSR

1. Prisoner’s Dilemma

Increases CRIT DMG for allies with Fortified Wager by 20%. The Blind Bet effect obtained from the Trace “Bingo!” no longer has a trigger limit. Requires the Trace “Bingo!” to be unlocked first.

2. Bounded Rationality

When using Basic ATK, reduce the target’s All-Type RES by 12% for 3 turn(s).

3. Droprate Maxing

  • Ultimate Lv. +2, up to a maximum of Lv. 15.
  • Basic ATK Lv. +1, up to a maximum of Lv. 10.

4. Unexpected Hanging Paradox

When triggering his Talent’s follow-up attacks, Aventurine’s DEF first increases by 40% for 2 turn(s). The follow-up attack’s Hits Per Action triggered by his Talent additionally increases by 1.

5. Ambiguity Aversion

Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

6. Stag Hunt Game

For each ally with Shield, the DMG dealt by Aventurine increases by 50%.

Ascension Materials for Aventurine

Materials Quantity
Credit x308,000
Tatters of Thought x15
Fragments of Impression x15
Suppressing Edict x65
Shards of Desires x15

Trace Materials for Aventurine

Materials Quantity
Credit x3,000,000
Scattered Stardust x18
Tatters of Thought x41
Crystal Meteorites x69
Fragments of Impression x56
Divine Amber x139
Shards of Desires x58
Past Evils of the Borehole Planet Disaster x12
Tracks of Destiny x8
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